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- #Obscure 2 pc kickass movie#
- #Obscure 2 pc kickass mod#
- #Obscure 2 pc kickass mods#
- #Obscure 2 pc kickass code#
- #Obscure 2 pc kickass ps3#
Yes, it's an offensive joke, but only in the same way as a drunk hobo bellowing obscenities from a bench.
#Obscure 2 pc kickass movie#
For instance, he appears as himself in the Postal movie as the owner of a German theme park, announcing "my movies are funded with Nazi gold" and paying people in gold teeth. He's tried to compensate by ramping up his own personal level of crazy, from challenging reviewers to boxing matches (unless they actually had combat experience) to appearing on screen, but mostly with stuff that just comes across as a little bit sad.
#Obscure 2 pc kickass mods#
Would be interesting in seeing if we can get some WW2, Korean War and Vietnam War era singleplayer FPS mods made from those assets of those games.The problem is the more Boll's done, the more he's moved from making entertaining turkeys to just plain boring movies. Tripwire Interactive has some great weapons from their UE3 games such as Red Orchestra 2/Rising Storm and Rising Storm 2.
#Obscure 2 pc kickass mod#
There are a lot of FPS games made where the developers come from former mod teams and allow the assets of their games to be used in non-commercial mods.
#Obscure 2 pc kickass code#
And it makes sense to code for the lowest common denominator like how officiaal PS3/360 devs did it back in the day to optimize foor both systems. The only real limitation is the size of the levels and complexity of the model geometry and textures due to the PS3's low memory. I would love to see some nice FPS games made with this, and fighters as well.
#Obscure 2 pc kickass ps3#
Which one do we download? I see 2 videos, and 2 versions of each link for the game side by side on the link you provided.Īlso, I saw your comment in Portuguese on your video of this homebrew discussing making a Mortal Kombat 11 homebrew for PS3 and 360! DO IT!
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This new and updated PS3 Game Template Folder has the new EBOOT.BIN already in place, so you just need to do the procedure to export your game for PS3 (the instructions are the same and are located in the Docs folder, file 2- Readme PS3 Export.txt).Īs for those who want to recompile the PS3 Source Code in Visual Studio, nothing have changed, the only difference is that whenever using True Ancestor Resigner to resign the EBOOT.BIN, you just change output method to firmware 3.XX STD (instead of 4.XX STD), then follow the normal intructions. Just extract this folder to the main UDKUltimate Engine folder (i.e C:\UDKUltimate) and overwrite everything there. Here are the link and mirrors for this new PS3 Update:
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So I used my old Smartphone just to show to anyone that it is working, and is not fake newsĪnd nothing more just than sharing with everyone this new EBOOT.BIN, so anyone can now create, play and share their own games on ANY PS3.
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Sorry for the bad quality of this video, it's because I can't capture footage from PS3, I don't have a HDMI capture card, only a shitty Eas圜ap. So I did it, and got this working!!!!! This video however is showcasing the UDKUltimate Sample Game which I included on UDKUltimate Engine Download (I want to avoid spoilers on my game ). So I after I installed PS3HEN on my PS3, i tried to run my game, it did not work, so after investigating and asking my friends of PS3 Scene, I learned that I had to do some changes on the EBOOT.BIN resign process so it will be able to run on PS3HEN. Thanks to the efforts of PS3Xploit team ( ), and many other PS3 Scene Devs, now anyone can enjoy homebrew games and apps on any PS3 through the installation of PS3HEN (which is stands for Homebrew Enabler). So as you may know, I own a PS3 4K model (Super Slim 12GB), the legendary "unhackable" model, it was until recently. So whenever I recently finished the demo for PC, I began to optimize it for Consoles (XBOX360 and PS3). I am the main developer of Project UDKUltimate Engine for PC, PS3 and XBOX360 ( )Īs many of you know I am dedicating myself on a personal project, a game I am developing in UDK Ultimate Engine, which I am going to soon publish here some trailers and a free demo for anyone to download.
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